Initial Commit
This commit is contained in:
5
.gitignore
vendored
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5
.gitignore
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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10
.vscode/extensions.json
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10
.vscode/extensions.json
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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37
include/README
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37
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the convention is to give header files names that end with `.h'.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
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46
lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into the executable file.
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The source code of each library should be placed in a separate directory
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("lib/your_library_name/[Code]").
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For example, see the structure of the following example libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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Example contents of `src/main.c` using Foo and Bar:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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The PlatformIO Library Dependency Finder will find automatically dependent
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libraries by scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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15
platformio.ini
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15
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:d1_mini]
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platform = espressif8266
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board = d1_mini
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framework = arduino
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lib_deps = knolleary/PubSubClient@^2.8
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111
src/main.cpp
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111
src/main.cpp
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#include <Arduino.h>
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#include <ESP8266WiFi.h>
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#include <PubSubClient.h>
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const char* WIFI_SSID = "Mi 10";
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const char* WIFI_PASS = "12345678";
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unsigned long lastMqttAttemptMs = 0;
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const unsigned long MQTT_RETRY_MS = 3000;
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const char* MQTT_HOST = "broker.hivemq.com";
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const uint16_t MQTT_PORT = 1883;
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const char* MQTT_CLIENTID = "bbsgut-dht22-d1mini-02";
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const char* TOPIC_TEMP = "bbsgut/sensor/dht22/temperature";
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const char* TOPIC_HUM = "bbsgut/sensor/dht22/humidity";
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const char* TOPIC_STATUS = "bbsgut/receiver/status";
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WiFiClient espClient;
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PubSubClient mqtt(espClient);
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String messageBuffer{};
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String temperature{};
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String humidity{};
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void writeToUart() {
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if(!temperature.isEmpty() && !humidity.isEmpty()) {
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Serial.print("{\"temp\":");
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Serial.print(temperature);
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Serial.print(",\"hum\":");
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Serial.print(humidity);
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Serial.print("}\n");
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}
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}
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void callback(char* topic, byte* message, unsigned int length) {
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messageBuffer = "";
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for (unsigned int i = 0; i < length; i++) {
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messageBuffer += (char)message[i];
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}
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if(!messageBuffer.isEmpty()) {
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if (String(topic) == TOPIC_TEMP) {
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temperature = messageBuffer;
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}
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if (String(topic) == TOPIC_HUM) {
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humidity = messageBuffer;
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}
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}
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writeToUart();
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}
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bool ensureWifi() {
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if (WiFi.status() == WL_CONNECTED) return true;
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WiFi.mode(WIFI_STA);
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WiFi.begin(WIFI_SSID, WIFI_PASS);
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unsigned long t0 = millis();
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while (WiFi.status() != WL_CONNECTED && millis() - t0 < 15000) {
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delay(120);
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}
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return WiFi.status() == WL_CONNECTED;
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}
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bool ensureMqtt() {
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if (mqtt.connected()) return true;
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if (!ensureWifi()) return false;
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if (millis() - lastMqttAttemptMs < MQTT_RETRY_MS) return false;
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lastMqttAttemptMs = millis();
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if (mqtt.connect(MQTT_CLIENTID, nullptr, nullptr, TOPIC_STATUS, 0, true, "offline")) {
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return true;
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}
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return false;
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}
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void setup() {
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delay(100);
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WiFi.mode(WIFI_STA);
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WiFi.begin(WIFI_SSID, WIFI_PASS);
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mqtt.setServer(MQTT_HOST, MQTT_PORT);
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mqtt.setCallback(callback);
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Serial.begin(9600);
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ensureMqtt();
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delay(300);
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mqtt.subscribe(TOPIC_TEMP);
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mqtt.subscribe(TOPIC_HUM);
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}
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void loop() {
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if (!mqtt.connected()) {
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if (ensureMqtt()) {
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mqtt.subscribe(TOPIC_TEMP);
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mqtt.subscribe(TOPIC_HUM);
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}
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}
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mqtt.loop();
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if(!temperature.isEmpty() && !humidity.isEmpty()) {
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static unsigned long last = 0;
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if (millis() - last > 1000) {
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last = millis();
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writeToUart();
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}
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}
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}
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11
test/README
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11
test/README
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@@ -0,0 +1,11 @@
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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